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Growth & projection

level 20 course

Doubling, compounding, and why losses need bigger gains.

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the lesson

The idea, the techniques and a tip for each skill, right here. The Learn page adds worked examples for every skill and untimed practice.

Read the lesson · about 3 minutes

The idea

Growth that builds on itself compounds: each step multiplies what you already have instead of adding a fixed amount. That is why small steady rates end up huge.

Three facts cover most of it. At r% a year, a thing doubles in about 72 ÷ r years. Ten doublings make 1,024 times, about a thousandfold. And a fall needs a bigger rise to recover, because the rise works on a smaller amount.

Techniques

Rule of 72

Doubling time from a growth rate, or the rate that doubles something in a given time.

  1. Years to double: about 72 ÷ the yearly rate in percent.
  2. Rate that doubles it in n years: about 72 ÷ n, in percent.
worked example

Example: Revenue grows 6% a year. Using the rule of 72, about how many years does it take to double?

  1. 72 ÷ 6 = 12 years.

Answer: 12

Count the doublings

Something doubles every fixed period, or grows at a small rate for a long time.

  1. Count the doublings: total time ÷ doubling time.
  2. Multiply by 2 that many times. Ten doublings make 1,024.
  3. Multiply by the starting amount, if there is one.
  4. For a small rate, get the doubling time from the rule of 72 first.
worked example

Example: A colony of 300 bacteria doubles every 20 minutes. How many bacteria are there after 2 hours?

  1. 2 hours is 120 minutes: 120 ÷ 20 = 6 doublings.
  2. 2 × 2 × 2 × 2 × 2 × 2 = 64.
  3. 300 × 64 = 19,200.

Answer: 19,200

Recover a loss from 100

A fall, and the rise that gets back to the start.

  1. Start at 100 and apply the fall: a 20% fall leaves 80.
  2. The rise needed is the amount lost divided by what is left: 20 ÷ 80.
  3. Write it as a percent: 25%.
worked example

Example: A shop's sales fall 25%. What percent increase brings them back to where they started? Round to one decimal place.

  1. 100 falls to 75.
  2. Getting back needs 25 more on 75.
  3. 25 ÷ 75 ≈ 33.3%.

Answer: 33.3%

Tips by skill

  • TipRule of 72: 72 ÷ the yearly rate in percent (6, not 0.06) gives about the years to double. 72 ÷ the years gives about the rate.
  • TipRepeated doubling: Count the doublings (total time ÷ doubling time), multiply by 2 that many times, then by any starting amount.
  • TipRecovering a loss: Start at 100. After the fall, divide the amount lost by what is left.
  • TipSmall gains, compounded: Get the doubling time from the rule of 72, count the doublings, and pick the nearest option. Adding the rate gives far too little.

Watch out for

  • Dividing 100 by the rate instead of 72, as if growth did not compound.
  • Adding 2 for each doubling instead of multiplying by 2. Ten doublings make 1,024 times, not 20.
  • Expecting a 40% rise to undo a 40% fall. The rise works on the smaller amount, so it must be 66.7%.
  • Adding a small rate instead of compounding it. 1% a day for 365 days is about 38 times, not 4.65.

skills · practice stats

From rounds of this course only: box, review and test-out answers are left out. Once a skill has 40 tries, it compares your first 20 tries with your last 20.

rest ladder

Win 3 of your last 4 rounds and the course rests. A win is 90% right, within 2× the round's par. Pass the review when it comes back and the next rest is longer.

  1. 1 day
  2. 3 days
  3. 7 days
  4. 14 days
  5. 30 days
  6. 60 days
  7. mastered · every 90 days

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